The world of comic books is full of heroes, villains, challenges and triumphs — and the heroes need help! Ready to see just what it takes to be super? In this educator favorite, learners answer the call for aid by dissecting superhero skill sets to uncover the science behind superpowers.
With 12, one-hour STEM lessons in biology, engineering and technology, learners fly alongside Superman, sling webs with Spider-Man and recognize the real-life heroes in their lives. Dive headfirst into the comic universe where student character development, multi-subject integration, creative thinking and community awareness reign supreme.
Grades: 1-3
Students: Up to 30
Contact Hours: 12+
Get to Know:
Physical Science, Life Science, Engineering Design, Math Connections
What's in the Box:
The Science of Superpowers comes with all the supplies needed for 30 students to complete 12 one-hour activities:
16 thinking habits developed by Art Costa and Bena Kallick to empower students to succeed in a 21st-century learning environment.
A set of widely-applicable abilities essential for success in the information age.
© 2019 Battelle for Kids. battelleforkids.org. All Rights Reserved. Battelle for Kids was not involved in the production of this product and does not endorse it.
© Copyright 2010. National Governors Association Center for Best Practices and Council of Chief State School Officers. All rights reserved.
* Next Generation Science Standards and NGSS is a registered trademark of WestEd. Neither WestEd nor the lead states and partners that developed the Next Generation Science Standards were involved in the production of this product, and do not endorse it.
ISTE Standards for Students, ©2016, ISTE® (International Society for Technology in Education), iste.org. All rights reserved. ISTE was not involved in the production of this product and does not endorse it.
Manufacturer | PCS Edventures, Inc. |
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