When it comes to STEM in 21st century teaching and learning, there are few limits to what students can accomplish. Besides helping boost their overall engagement and enjoyment levels in the here and now, access to STEM learning and opportunities to build real-world skills often significantly improve how students prepare for the future. Whether it's with introducing them to coding in the early grades, engineering in their middle years, or the benefits of more complex technologies, like virtual reality or artificial intelligence, in high school, STEM education is a crucial piece of student development. With such huge potential and importance, however, this instruction requires planning, guidance, and equipment. And, as the economy keeps trending toward STEM-dominated professions and opportunities, exposure to these areas is vital. Thankfully, there are few restrictions to leading effective STEM lessons.
Our mission is helping educators develop students who are truly Future Ready and helping them facilitate relevant learning is how. To that end, we offer a robust online store filled with the latest STEM solutions. But, beyond that, we love creating and sharing impactful content to help enhance how educators use these tools in instruction. In this section of our blog, you'll find countless posts on trending STEM topics, how-to articles, many recommendations for classroom solutions and projects, industry updates, connections between STEAM tools and the future, and a lot more. We are also extremely committed to closing certain gaps and increasing equity in STEM education. As such, a lot of this content contains context for advancing inclusive opportunities for all kids. We encourage you to search through the posts to find something relevant for you. And, if there's any topics we've missed, let us know.
As the summer ends, you probably don’t need us to tell you all this but it is buying time for classroom teachers, STEM professionals, and many school technology directors. To help move this process along and make it as easy and affordable as possible for everybody, we have created a bit of our own EdTech glossary to help you find
Despite conscious efforts from school and educational leaders, it’s tough to get girls as interested in STEM as their male counterparts. In fact, a great deal of female students lose interest by the time they’re in third or fourth grade. Why this may be is anybody’s guess, but some of the top reasons include the belief that they’re not as
If you’ve heard of the Dash Robot from Wonder Workshop, you’ve most likely heard of the Dot! Small but mighty, the Dot is a responsive and interactive robot designed for students aged six and up. Though it may not be quite as popular as the Dash because it lacks its own motors, the Dot is still a great tool for
Eduporium, a one-stop STEM and Educational Technology solutions provider for teachers has been added to the PEPPM 2018 General Hardware and Software Catalog Contract. PEPPM is a national cooperative purchasing program that is dedicated to streamlining the process of EdTech procurement for educators. Learn more indside.
After six weeks of using various STEM tools in their learning, students will be in the spotlight in less than two weeks, so we thought we’d check in and see how things have been going! Last Friday, we visited six different elementary school classrooms, where students were using different STEM tools—click to see how it went!
Collaboratively created by the Eduporium and Highlander teams, the super unique program has allowed children within three Rhode Island elementary schools to use new STEAM tools in their classrooms. Those technologies? A lot of them were generously donated to these educators by our partners from Ozobot, Modular Robotics, Sphero, E-Blox, and Microbric.
Bloxels is in a field of its own. Why? It empowers students as young as five years old to try their hand at video game design. Seriously, students from grades K-8 can build an entire video game from scratch with Bloxels’ blocks and gameboard! It’s a totally hands-on experience during which students use the different blocks to design layouts and
The economy is filled with vacant STEM jobs that not enough people are qualified to fill. For whatever reason, there are not enough college students pursuing STEM majors, like coding, robotics, engineering, and more. Could it be something as simple as not realizing that the STEM economy is where the jobs are?
Everything educators do for their students should, in some way, be able to help them succeed in the future. This includes all of the lesson plans they create, the tools they bring into their classrooms, and even the attitudes they show, themselves. It will take a lot for students to fully prepare for a world we’re not too sure of,
Snap Circuits’ compact, classroom-friendly kits allow educators to introduce key STEM ideas, like electricity, motion, and environmentalism while students play. Talk about a win-win situation. Among plenty of others, you’ve got the Snaptricity kit, the Motion kit, Green kit, and Arcade Kit—all of which are game changers in hands-on learning.