With the benefits of VR in education extending immensely, K–12 VR solutions are also evolving. When using this VR hardware and software, educators at all grade levels can create highly engaging, interactive, and immersive learning experiences, empowering students to consume educational content in entirely new ways. Whether it's with high-end systems or simplistic, handheld devices, both AR and VR in EDU are impacting learning. Among the many benefits of immersive learning, students can experience greater retention, increase interest levels, and uncover new passions. Plus, with all this valuable VR content now available, this type of learning goes beyond enjoyment. Educators can create high-impact lessons and experiences and classroom VR tools are an excellent vehicle. Plus, as VR research in education continues to expand, we're likely just getting started.
We consistently share two main VR recommendations for teachers. They include the RobotLAB VR Expeditions 2.0 kits and the TD Synnex VR Kits. A perfect alternative for Google Expeditions kits, the RobotLAB VR solutions are super similar. Teachers can lead interactive Expeditions or VR field trips and utilize real-time points of interest to provide students with pertinent information. With hundreds of Expeditions available within this software, there is truly something for every subject. As for the TD Synnex kits, students can use the ExpeditionsPro app to easily access many appealing VR lessons. Plus, it also boasts tons of amazing features and it's compatible with various smartphones, tablets, and PCs for added convenience. Each of these top virtual reality systems also enable any educator to lead in-depth classroom lessons and pique student interest using this medium.
Our Merge Cube donation tour continued at the beginning of this week as Eduporium’s Andy made the fourth stop on his road trip. After driving down the entire coast of California, he made it to San Diego on Sunday night. Rumor has it Andy left the world-famous San Diego dog beach, where his dog was having a blast rolling in
Andy is traveling the country on a 74-day road trip, so he brought along some EdTech donations to gift to some teachers thanks to our friends at Merge VR. The latest educator to receive one was Jennifer Nishimoto, a tech coach at the Santa Monica school, which is located just steps from the famous Santa Monica Boulevard.
We had the chance to deliver our second new Merge Cube in this series of 10 school visits yesterday in the great state of Illinois. For anyone who may not yet have read about this cool initiative, our social media and marketing professional is on an 11-week US road trip. At stop No. 2, we were glad to donate one
This week, we decided to explore Qlone, which is more of a mobile learning solution rather than something kids need a desktop or laptop to use. For any students and teachers who are interested in the world of 3D scanning or manufacturing, Qlone is something you might want to check out. Keep reading to learn more!
As we have been promoting over the last couple of weeks, one member of the Eduporium team is currently on a country-wide road trip to see some of the best sites in the United States. Thanks to our partners at Merge VR, he has also brought with him 10 Merge Cubes to donate to some of the educators who have
There is a lot of hype, information, pause, and even a bit of action being taken when it comes to virtual reality in education. While it’s true that we do not yet know its complete impact on academic achievement, there are some things we do know about VR’s potential in the classroom. Here are some beliefs about VR and reasons
In ‘reality,’ VR offers students up-close views of just about anything they can imagine. It helps them conceptualize discussion topics from their classes much more vividly. And, it can even be used to create content like with MERGE, which just so happens to be the focus of this week’s Rising Resources post!
You know us. We love advocating for the use of new and engaging mediums in contemporary education. In fact, we’re regularly advocating for the use of augmented and virtual reality in all grades—not just college—and that just so happens to be the subject of this week’s Rising Resources blog. Read on to learn more about Alive Studios!
There are a few VR systems that are great for educational use, including the Oculus Rift, HTC Vive, and Google Expeditions. This week, however, we’re going to talk about the last one. Google Expeditions is different from the other two systems for the simple fact that it’s designed specifically to be educational.
Sure, just throwing a VR headset into a classroom and letting kids do with it what they please might not be the best approach. Luckily, there are alternatives, like Google Expeditions. With these programs, students can leverage tailored content in an interactive way all while their teachers guide them through lessons that are optimized for education!