AR VR in EDU

a student exploring AR and VR in eDU with a virtual reality headset


With the benefits of VR in education extending immensely, K–12 VR solutions are also evolving. When using this VR hardware and software, educators at all grade levels can create highly engaging, interactive, and immersive learning experiences, empowering students to consume educational content in entirely new ways. Whether it's with high-end systems or simplistic, handheld devices, both AR and VR in EDU are impacting learning. Among the many benefits of immersive learning, students can experience greater retention, increase interest levels, and uncover new passions. Plus, with all this valuable VR content now available, this type of learning goes beyond enjoyment. Educators can create high-impact lessons and experiences and classroom VR tools are an excellent vehicle. Plus, as VR research in education continues to expand, we're likely just getting started.
We consistently share two main VR recommendations for teachers. They include the RobotLAB VR Expeditions 2.0 kits and the TD Synnex VR Kits. A perfect alternative for Google Expeditions kits, the RobotLAB VR solutions are super similar. Teachers can lead interactive Expeditions or VR field trips and utilize real-time points of interest to provide students with pertinent information. With hundreds of Expeditions available within this software, there is truly something for every subject. As for the TD Synnex kits, students can use the ExpeditionsPro app to easily access many appealing VR lessons. Plus, it also boasts tons of amazing features and it's compatible with various smartphones, tablets, and PCs for added convenience. Each of these top virtual reality systems also enable any educator to lead in-depth classroom lessons and pique student interest using this medium.

  1. Eduporium Weekly | Using Mixed Reality In Education

    Eduporium Weekly | Using Mixed Reality In Education
    Though technologies like mixed reality, VR, and AR may initially have been for entertainment or gaming, it didn’t take long to realize that they can also impact education—especially by helping today’s teachers more effectively engage and excite students. So, this week, let’s explore the different forms of immersive technology and how they can help enhance STEM learning.
  2. VR Expeditions 2.0 As A Google Tour Creator Replacement

    VR Expeditions 2.0 As A Google Tour Creator Replacement
    With the Google Expeditions VR app discontinuing back in 2021, students and teachers were searching for any suitable replacements. With it already serving as one of the best options in terms of hardware, the RobotLAB VR Expeditions 2.0 kits also provide amazing educational experiences in K–12 classrooms with software that’s immersive, vivid, and easy to use.
  3. Tips & Tricks | The RobotLAB VR Expeditions 2.0 Kits

    Tips & Tricks | The RobotLAB VR Expeditions 2.0 Kits
    Though modeled after the Google Expeditions system, the Expeditions 2.0 VR kits feature new technical and instructional upgrades as the RobotLAB team designed them based on the feedback from thousands of educators. Plus, among the 700 Expeditions 2.0 field trips, teachers can find relevant content that aligns with their lesson plans, which we’ll explore more inside.
  4. Immersive Education Using The TD Synnex VR Kits

    Immersive Education Using The TD Synnex VR Kits
    While there are fewer kits than with the Google Expeditions line, the quality of each is important. Currently, we offer three TD Synnex kits on our store, differentiated only by the number of units in each one of them (10, 20, and 30). Perhaps most notably, each of the three kits comes with the same set of components and the
  5. Eduporium Weekly | AR And VR In Education

    Eduporium Weekly | AR And VR In Education
    One of the most common terms associated with AR and VR—especially in education—is immersive. Using VR systems, students can truly plunge into any number of immersive worlds but, beyond that, VR content is incredibly impactful for teaching students about some of today’s most intriguing real-world industries while also helping them gain practical experience at times.
  6. Google Expeditions VR Mobile App Alternatives For Education

    Google Expeditions VR Mobile App Alternatives For Education
    The Google Arts & Culture app was the frontrunner for Google Expeditions replacements when it was first announced this app would be discontinued. It definitely was one option but these other app-based alternatives provide students with different experiences and instructors can use them either as a basis for classroom VR lessons or to supplement other STEAM activities.
  7. Rising Resources | HistoryMaker VR

    Rising Resources | HistoryMaker VR
    History might not necessarily be the favorite subject for some students but combining it with VR experiences often enhances intrigue. There are a lot of virtual reality-based learning tools available to educators now—adding a lot of options for instruction. In this Rising Resources post, we’re going to tell you about one called HistoryMaker VR.
  8. Eduporium Experiment | The VR Expeditions 2.0 App

    Eduporium Experiment | The VR Expeditions 2.0 App
    With this Expeditions 2.0 app, students can access extremely high-quality 4K images and, now, they can explore that same high-definition content in a video format also. Built to help make possible what was previously much more challenging for children to explore (pandemic or not), the Expeditions 2.0 platform works with existing VR content and the RobotLAB systems.
  9. Rising Resources | Assemblr and AR Creation for Everyone

    Rising Resources | Assemblr and AR Creation for Everyone
    Assemblr is a web-based ecosystem that students can use to discover and display their creative talents by designing interactive content in 3D augmented reality. As AR continues to gain steam when it comes to engaging students and consumers, using Assemblr helps them build an understanding of what this medium is like and why it’s so appealing.
  10. Eduporium Weekly | 5 New STEM Products on our Store

    Eduporium Weekly | 5 New STEM Products on our Store
    From the Bee-Bot and Blue-Bot robots for early education coding to the incredibly effective and immersive RobotLAB VR Expeditions 2.0 kits, some of the newest STEM products on our store pack a big punch in the classroom. Head inside to learn more about these five new additions and how they can help enhance hands-on instruction.

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