Our Eduporium Experiment series is one of our longest running blogs. Whenever we add new STEAM solutions to our store, we try it out so we can learn all about it. Over the years, we've covered dozens of top STEAM teaching tools, offering our first-hand insights and tidbits for educators. We believe this content gives K–12 teachers valuable information when it comes to using various STEAM solutions with their students. Our team analyzes products from different points of view and even considers implementation strategies in different educational environments. Whether it's most useful in the makerspace, library, or in the general classroom, we're happy to continue providing these helpful guides. You'll even find classroom-ready STEAM projects to try with your students. Browse through the posts or use the search bar on the left to find exactly what you're looking for.
In each 'experiment,' we provide key background information on the STEAM tool being featured. From there, we explore an actual project. This allows us to discover subtle tricks and hints that are extremely helpful for educators to know. Whether it's a coding tool, educational robotics solution, or even an engineering kit, we do our best to cover everything educators are investigating. As the Eduporium Experiment series has expanded, we've come a pretty long way. Now, you can find dozens of helpful articles that may include step-by-step project guides, troubleshooting suggestions, and even our thoughts on what makes each STEAM tool worthwhile for 21st century students. Find our insights on integrating STEM tools like the Bee–Bot, Finch 2.0, Ozobot Evo, micro:bit V2, and so many more!
The Forward Education Climate Action Kit comes with everything a teacher needs to introduce green energy and environmental science concepts to students. Powered by the micro:bit, students will model sustainable energy solutions with robotic parts and building blocks in this kit appropriate for K-12 students. Kids will learn to invest in our eco-friendly future!
Older kids (14+) can use the 3Doodler Flow to craft projects for any class using teacher-created lesson plans. The Flow pen comes with a few great upgrades from the Start and Create, including a digital temperature display and spooled filament. These changes make the new Flow pen even more efficient when creating STEM projects such as a 3D model of
Coding with the Bee-Bot Emulator works just like programming your actual Bee-Bot Robot but is completely separate from the main Bee-Bot app. The digital platform even displays the directional buttons in the same ways and plays the same sounds to help create familiarity and continuity for children. Plus, the emulator is accessible online without downloads or installations.
Although DJI recently discontinued the Tello EDU and RoboMaster drones, educational drones offer a solid path to teaching programming and piloting skills in your classroom. We spent time with our new addition, the CoDrone EDU, learning to fly and program. Compatible with Blockly and Python, the CoDrone EDU is a top coding companion for kids in a range of grades.
Unruly Splats are interactive buttons designed for students to stomp, jump, and play upon. With pre-coded, standards-aligned activities and their own custom games, students get out of their seats while learning programming principles and SEL skills like working together. Play games for any subject, including math, ELL, special ed, art, physical education, and more!
Like the original databot Robot, the databot 2.0 is square in shape but it is not a perfect cube unlike that original model. The newer databot is shorter in height, making it a much more compact robotics tool. More importantly, it’s also outfitted with 16 powerful on-board sensors that students can use to measure anything from light levels to air
Their two equally valuable Premium Kits are both key cogs for the Discover Drones STEAM line. They are simply referred to as the 7-pack and 10-pack and every bundle has the same drones that we’ve seen in other editions of the Discover Drones kits. What makes these ones unique, however, is that they’re catered directly to middle, high school, and
The Matter and Form 3D scanner is a tool well suited for the older students who would like to add more complex objects to their virtual toolbox quickly and easily. In this hands-on edition of the Eduporium Experiment, we’re set to explore the imaging resolution of the Matter and Form 3D scanner along with many of its other most important
The always-popular micro:bit V2 comes with many noteworthy technology features, like a built-in speaker, built-in microphone, and a touch-sensitive logo that’s also programmable. Students can try numerous projects when programming the micro:bit with MakeCode and incorporate these unique tech features in their programs, adding interactive invention to STEM.
Sometimes, makers simply feel completely inspired to bring STEM projects to another level. Oftentimes, 3D design and creation fit right into facilitating such experiences for students of all ages but those who’ve mastered some of the basics tend to crave new challenges. And, that’s perfectly fine since, as we’ll learn, the 3Doodler PRO+ pen provides that extra power.