Here are the most sought-after STEAM tools of the year—tools that helped the Eduporium family teach everything from magical makerspace moments to amazing coding creations. The Ozobot and Bee-Bot helped to foster CS skills, while Glowforge’s laser printers enlivened makerspaces, Expeditions 2.0 put kids right in the action, and the micro:bit V2 made learning flexible.
Within the Blue–Bot app, there are two different modes: explore mode and challenge mode. Using either mode, kids can access the same directional buttons they’ve used with the Bee–Bot along with a few new features, like 45-degree turns and digital capabilities. Read on to learn how this slightly more advanced early elementary robotics tool can impact STEM learning.
The highly interactive Dash Robot simulator from Wonder Workshop is very easy to access through their Class Connect platform and it enables kids to explore coding opportunities from anywhere. Perfect for summertime or as part of afterschool enrichment, this 3D environment provides students with virtual challenges and engaging STEM puzzles for robot-free coding.
The EdSketch add-on for the Edison Robot is a low-tech STEAM accessory that allows students to program Edison to draw or write. Like the EdCreate Packs, the EdSketch Kit is a super engaging and beneficial expansion kit that helps you scale up any Edison Robot lesson. Easily add an artistic component to coding or illustrate a concept related to the
It’s Women’s History Month, and to celebrate, we’ll be highlighting some of the most significant historical accomplishments female STEM leaders have made. Recognizing the contributions of these women is an inspiration both to educators and future women in STEM. Read on for details on how these women gave us Wi-Fi, programming, chemotherapy, OLEDs, and more.
In the United States, 34.6% of high school students participate in sports. Incorporating sports into your classroom STEM learning can boost retention and engagement. Try STEM Sports kits to show kids the science behind their favorite sports and inspire them to pursue real-world applications of STEM. Check out these turnkey, standards-aligned curricula in this blog.
To create environments and experiences that are conducive to helping kids build design thinking skills, there are a few key areas that educators should focus on. Since a K–12 makerspace, for example, is a notably open-ended environment, combining play-based exploration with design thinking could be effective, especially when compared to traditional instruction.
One of the biggest focuses in 21st century education is on teaching coding and computer science. When integrating such efforts into these classroom lessons, however, there are even often plenty of opportunities for including math angles. So, while covering core CS concepts, like logic, variables, or functions, these tools help teachers connect math and coding in fun ways.
Connecting STEAM to this real-world Halloween fun helps students to stay engaged and build some key skills. In these projects, they'll explore design thinking, engineering, coding, and more by programming an Ozobot Evo to trick-or-treat, make a haunted diorama with the Glowforge 3D laser printer, customize a costume with the MakeDo tools, or doodle a life-sized 3D bat.
The Aerial Drone Competition is one of the most popular educational drone events in America and the CoDrone EDU is one of few drones approved for the competitions. In this blog, we'll explain how to register teams for drone events, why the CoDrone EDU is well-suited for competition requirements, and how to be successful in each of the four piloting