Search results for 'afterschool'

  1. Top Supplementary Websites For The Classroom

    Top Supplementary Websites For The Classroom
    As education evolves, so do the methods of enriching students’ classroom experiences. For example, gamifying learning can help boost engagement, coding prepares students for the future, and multimedia tools help enliven instruction. Plus, they all challenge kids to apply what they’ve learned. So, we compiled the best supplementary websites for your teaching toolbox.
  2. Tips & Tricks | The SAM Labs STEAM Kit

    Tips & Tricks | The SAM Labs STEAM Kit
    When using the SAM Labs kits in your classroom, the wireless setup helps make everything easier to integrate. With the SAM Labs projects, students can apply logic, reasoning, design thinking, and computational thinking as they build inventions and, not only are they great for coding in elementary school, each kit is also great for makerspaces and afterschool activities.
  3. Eduporium Weekly | Pros And Cons Of Esports In Schools

    Eduporium Weekly | Pros And Cons Of Esports In Schools
    Aside from the likely guarantee that both parents and administrators will be skeptical, there could be a handful of possible issues with starting a school esports program. Ultimately, however, there truly are a long list of positives associated with interscholastic esports, like students building career skills, becoming part of a community, and fostering new relationships with peers.
  4. The Importance Of MakerEd And The Role Of School Librarians

    The Importance Of MakerEd And The Role Of School Librarians
    As the Maker Movement continues to influence early education, K–12, and even higher education, many times, it is school librarians who’ve helped to create these hands-on STEAM experiences. So, we’ve compiled this white paper with tips on leveraging library environments in designing unique and active lessons, measuring success in school makerspaces, and more.
  5. Teacher Talk | 5th Grade Science And Math With Lisa Blais

    Teacher Talk | 5th Grade Science And Math With Lisa Blais
    We’re kicking off our new Teacher Talk blog series by sharing this interview with Lisa Blais, a fifth grade science and math teacher in the Boston Public School system. Lisa has plenty of awesome insights on the accessibility of STEAM education, how she enhances activities she uses in her classroom, and how learning in the science subjects can help kids
  6. STEM And SEL In Classrooms: Exploring The Relationship

    STEM And SEL In Classrooms: Exploring The Relationship
    Starting with teaching skills like creative problem solving, persistence, and collaboration, merging these two key elements of education can really help students learn to enjoy the productive struggles they’ll likely face in a tech-driven world. So, we’re exploring how teachers can combine SEL, EdTech, and the right attitudes to help kids become well-rounded problem solvers.
  7. Using The EdSketch Pen Holder In Edison Robot Programming

    Using The EdSketch Pen Holder In Edison Robot Programming
    The EdSketch add-on for the Edison Robot is a low-tech STEAM accessory that allows students to program Edison to draw or write. Like the EdCreate Packs, the EdSketch Kit is a super engaging and beneficial expansion kit that helps you scale up any Edison Robot lesson. Easily add an artistic component to coding or illustrate a concept related to the
  8. SEL In The K-12 Classroom: How Maker Education Fits In

    SEL In The K-12 Classroom: How Maker Education Fits In
    Social-emotional learning is a process—and it’s arguably one that students never truly complete. Educators can, however, always help kids strengthen key emotional competencies and hands-on experiences in their classroom can play a large role, especially when they take part in STEAM or MakerEd initiatives that help them connect to their projects on an emotional level.
  9. Eduporium Weekly | Creating An Esports STEM Curriculum

    Eduporium Weekly | Creating An Esports STEM Curriculum
    Besides opportunities to participate in something they are truly passionate about, kids can also learn more about things like how esports has become this popular and some of its potential benefits and drawbacks. Also, some of the cons of esports in schools might be fairly obvious but in connecting them to their own personal experiences, students can learn a lot.
  10. Designing A School Makerspace: How We Can Help You Start

    Designing A School Makerspace: How We Can Help You Start
    Makerspaces really help educators create dynamic and real-world learning scenarios for students but they do not always have to include all the latest bells and whistles. So much planning sometimes goes into designing new school makerspaces from your budget considerations to your technology research and, if you’re looking to get started, our team is ready to help.