Search results for '9 early'

  1. Eduporium Weekly | Teaching Empathy In The Classroom

    Eduporium Weekly | Teaching Empathy In The Classroom
    Particularly since the pandemic began, educational leaders and classroom teachers have had to rethink a lot of their instructional strategies. And, one of the biggest focus areas has been around SEL and ensuring all students feel comfortable expressing their thoughts among their peers—something that’s done a lot to bring conversations about empathy into the classroom.
  2. Eduporium Weekly | Maker Ed, Esports, And More Resources

    Eduporium Weekly | Maker Ed, Esports, And More Resources
    As learning initiatives evolve and adapt to better serve students in the 21st century or, in recent years, better allow for productive learning experiences from anywhere, rest assured we’re always doing our best to gauge how we can help. We’ve even created a bunch of useful content for school leaders, classroom teachers, librarians, and various education professionals.
  3. Using EdTech To Teach SEL And Communication Skills

    Using EdTech To Teach SEL And Communication Skills
    Although the pandemic caused setbacks in SEL and communication skills, students are often using EdTech to revitalize some of that lost learning. By working as teams to build a circuit or practicing conversations with robots, students foster communication skills that can prepare them for their future. And, they can even communicate in alternative ways through art or music.
  4. Eduporium Weekly | Augmented Reality In Education

    Eduporium Weekly | Augmented Reality In Education
    In schools, AR tools help foster unique and strong learning experiences for students of all ages. In fact, its versatility offers teachers so much potential solely in terms of amplifying engagement. Plus, the variety of avenues they have for using augmented reality help make it viable in almost any subject, offering the chance to educate students in new and affordable
  5. Eduporium Weekly | The Digital Divide And Learning

    Eduporium Weekly | The Digital Divide And Learning
    It has now been slightly over three years since the pandemic first shook up the education world. Beyond initial struggles with administering emergency instruction and too many parents worrying about kids losing academic and social development, another key factor emerged. We knew there was a big digital divide among our students, but didn’t realize how bad it really was.
  6. Using Educational Robotics Tools Progressing From K-12

    Using Educational Robotics Tools Progressing From K-12
    There truly is an endless number of elements to computer science and, as time has gone on, educational robotics solutions have evolved to help our teachers illustrate so many key coding concepts with various avenues for students to develop these skills. So, while some are designed for EarlyEd students (as early as Pre–K), others are complex enough for high school.
  7. Eduporium Weekly | Coding For Kids Of Different Ages

    Eduporium Weekly | Coding For Kids Of Different Ages
    There are typically two primary options for younger kids (or older students) to get started with coding: either physical tools or digital tools. Most of our expertise involves the physical coding tools, including educational robotics kits, circuitry solutions, or even programmable drones. Especially following the remote learning era, however, there are also strictly virtual platforms.
  8. Eduporium Weekly | Figuring Out The Achievement Gap

    Eduporium Weekly | Figuring Out The Achievement Gap
    When we talk about achievement gaps in education, we're usually referring to measurable variance in achievements among students from different but often inherent groups. These include gaps in grades, attendance, and even soft skills development, and how not having truly equitable opportunities is affecting them. Moving forward, preventing and shrinking said gaps is key.
  9. Tips & Tricks | The Bee-Bot Robot From Terrapin

    Tips & Tricks | The Bee-Bot Robot From Terrapin
    Students in Pre–K, kindergarten, and up to first or second grade could use the Bee-Bot screen-free or mix in digital coding once they're ready for new challenges. It's simple coding system features directional buttons, allowing younger children to explore programming right on their classroom floors as they experience age-appropriate STEAM adventures in early education.
  10. Eduporium Experiment | Root rt0 Coding Robot

    Eduporium Experiment | Root rt0 Coding Robot
    Similar in both appearance and functionality to the original Root Robot, the Root rt0 allows educators to deliver hands-on STEAM experiences that are practical and relevant. And, although they do look similar, there are several key differences teachers should know. Once you are up to speed, however, it's a fantastic addition to coding lessons throughout the K–12 grades.