Eduporium Blog

  1. Transform Ideas Into 3D Objects With The Carvey CNC Machine

    Transform Ideas Into 3D Objects With The Carvey CNC Machine
    The Carvey is quite a powerful, simple, and accessible CNC machine that will put children in control of their Maker Ed experiences! With its free and easy software program, students in middle and high school can transform any ideas to digital designs then into tangible objects as they build maker, invention, and innovation skills that’ll serve them well for years
  2. 3Doodler: Innovative Artwork in the Palm of your Hand

    3Doodler: Innovative Artwork in the Palm of your Hand
    With the affordable 3Doodler, students as young as 10 years old can design and engineer three-dimensional objects to enhance their artwork and their creativity! With its lightweight frame and simplified controls, 3Doodler helps kids add tech-based, artistic innovation to the school day with artistic creativity and STEM connections.
  3. Eduporium Experiment | mBot Pt. 2

    Eduporium Experiment | mBot Pt. 2
    Makeblock’s mBot is one of the best educational robot kits for beginners on the market. Unlike most robots, students build this one from scratch, bolstering their engineering skills and getting into the inner workings and electronics involved with robotics. Designed for students in grades 1-7, the mBot is easy to assemble and a great entry-level robotics tool!
  4. Eduporium Experiment | Sphero Mini Pt. 1

    Eduporium Experiment | Sphero Mini Pt. 1
    App-enabled and Bluetooth-connected, the Sphero Mini is similar to the Sphero SPRK+, but brings some new and exciting features to the playing field. Students, for example, can drive the Mini using different modes, such as joystick, tilt, slingshot, or even face drive, which allows them to control the robot using their own facial expressions!
  5. Sphero Mini: The Smallest, Big-Learning STEM Tool We've Seen

    Sphero Mini: The Smallest, Big-Learning STEM Tool We've Seen
    The Sphero Mini is exceptional at introducing students to topics like physics, problem solving, creativity, collaboration, and coding. Unlike other robots, however, the Sphero Mini is completely round. This allows it to roll around—sometimes pretty quickly—and enables kids to control both its movements and speed with code.
  6. Industries in which 3D Printing Could Take Over

    Industries in which 3D Printing Could Take Over
    Engaging in 3D printing allows students to experience learning from brand new angles and put their creativity to use in ways that will legitimately help them prepare for their futures. Right now, scientists seem to using 3D printing for something new every day—in some industries that you would expect and others that are pretty surprising.
  7. The GoPiGo: Raspberry Pi Robots for the Whole Class

    The GoPiGo: Raspberry Pi Robots for the Whole Class
    This cool looking car—the GoPiGo Robot from Dexter Industries—is a great tool for helping students advance their coding skills. It’s buildable, so they get the engineering aspect of STEM education and, once they have it built, it’s programmable over a simple Wi-Fi connection! The single GoPiGo kits are great for children at home, at school, or in a camp.
  8. Eduporium Experiment | 3Doodler Pt. 2

    Eduporium Experiment | 3Doodler Pt. 2
    The 3Doodler line features a range of products, fit for beginners to pros, including the Start, Create, and PRO pens, as well as tons of educational resources on their site to get teachers and students printing right away. No matter your subject area, 3D printing can instantly add an engineering, design, and artistic element to your teaching.
  9. Eduporium Weekly | 15 Days of techXmas

    Eduporium Weekly | 15 Days of techXmas
    If you’ve ever explored our site (if you haven’t, now is a pretty good time), you’ve likely seen hundreds of different EdTech tools, including some for every single age group and ones that cover just about every STEM area imaginable. We’ve got a gift for each of the 15 days of techXmas and, hopefully, you can learn something, too.
  10. Dash and Dot: Bringing Coding to the Classroom Just Got Easier

    Dash and Dot: Bringing Coding to the Classroom Just Got Easier
    Most of the time, the best part of hands-on learning is the collaboration that comes with it. Thanks to the classroom packs recently added by Wonder Workshop, that remains the case. Over the last few years, the Dash and Dot Robots have helped students code, create, and become Future Ready with their engaging activities.

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