While library makerspaces are a great way to advance and promote 21st century learning, we’re not exactly advocating for overthrowing the library in your school completely. Just want to make that perfectly clear. In fact, school libraries and library makerspaces have been known to complement each other, making one reason they’re so popular.
We’re excited to introduce our community to anothe “Eduporium Featured Educator.” This month, we’re featuring Nikki Lavergne, an instructional technology facilitator from Louisiana, who led an amazing repurposing of a school bus into a STEAM space! Keep reading to learn more about Nikki and this amazing project!
As we do every month, we’ve selected a recipient for our $500 EdTech grant award for the month of April. The awardee is Ashley Alden, a teacher at Dayton Heights Elementary in Los Angeles, California. We really loved Ashley’s application and how she got the inspiration for the project she wants to work on with her students.
Artificial intelligence is looking like it will play a much larger role in education—both in terms of enhancing the instruction students receive and in growing into an area of study they’ll want to know about. AI is very powerful technology, but, thanks to resources, like READYAI, it’s not something educators should be terrified of.
The buzz around the implementation of personalized learning in education isn’t simply a trendy way to weave some new approach into the classroom. Personalized learning, though sometimes challenging to fully implement, has been shown to work and offer each child a tailor-made learning experience.
After setting tech tools up, sliding in some batteries (if necessary), and turning it on, some educators are often left wondering ‘what comes next?’ For that reason, we’ve been big advocates of creating easy-to-follow starter activities for teachers to use in the classroom and now we’ve taken that initiative a step further!
The GoPiGo is a very versatile option for integrating both engineering and programming into STEM instruction. As is common in K-12 education, robotics is a popular way of furthering STEM experiences and the GoPiGo is a great example of how that is done. Once they get it built and set up, students can also program it in Python or the
At Eduporium, we truly believe in the power of partnerships. We’ve cultivated some lasting relationships with schools and educational programs all over the Northeast. After helping these partners perfect their technology offerings for their students, we’re always thrilled to assist them in other ways, too!
At Eduporium, we serve educators in a number of ways. At the top of our list is making sure they have easy access to all the EdTech they need in one place. Since there are hundreds of STEM tools on our store, we welcome feedback from teachers who have used them so we know we’re always getting them the technology
In ‘reality,’ VR offers students up-close views of just about anything they can imagine. It helps them conceptualize discussion topics from their classes much more vividly. And, it can even be used to create content like with MERGE, which just so happens to be the focus of this week’s Rising Resources post!