Though Instructables has been around for quite a while now, it’s still a very valuable resource for STEM teachers or any educator who is looking for some inspirational project ideas. Instructables is home to an online library of various projects completed by students, teachers, hobbyists, and everyone in between.
The Ozobot Evo is an easy-to-use, versatile, and powerful coding robot for teaching coding and computational thinking along with showing kids how their block code translates to JavaScript text code. Now, it’s even easier for educators to maximize its potential thanks to the introduction of the Evo Educator Entry Kit since it’s designed exclusively for teachers
The original kit from Kano was just the beginning and now they offer different add-ons to help support deeper learning and even more fun. One of those add-ons is the Kano Pixel Kit, which empowers kids to invent and code dazzling lights in up to 16 million different colors. Keep reading to learn more about it!
While library makerspaces are a great way to advance and promote 21st century learning, we’re not exactly advocating for overthrowing the library in your school completely. Just want to make that perfectly clear. In fact, school libraries and library makerspaces have been known to complement each other, making one reason they’re so popular.
As we do every month, we’ve selected a recipient for our $500 EdTech grant award for the month of April. The awardee is Ashley Alden, a teacher at Dayton Heights Elementary in Los Angeles, California. We really loved Ashley’s application and how she got the inspiration for the project she wants to work on with her students.
Artificial intelligence is looking like it will play a much larger role in education—both in terms of enhancing the instruction students receive and in growing into an area of study they’ll want to know about. AI is very powerful technology, but, thanks to resources, like READYAI, it’s not something educators should be terrified of.
The buzz around the implementation of personalized learning in education isn’t simply a trendy way to weave some new approach into the classroom. Personalized learning, though sometimes challenging to fully implement, has been shown to work and offer each child a tailor-made learning experience.
After setting tech tools up, sliding in some batteries (if necessary), and turning it on, some educators are often left wondering ‘what comes next?’ For that reason, we’ve been big advocates of creating easy-to-follow starter activities for teachers to use in the classroom and now we’ve taken that initiative a step further!
The GoPiGo is a very versatile option for integrating both engineering and programming into STEM instruction. As is common in K-12 education, robotics is a popular way of furthering STEM experiences and the GoPiGo is a great example of how that is done. Once they get it built and set up, students can also program it in Python or the
At Eduporium, we truly believe in the power of partnerships. We’ve cultivated some lasting relationships with schools and educational programs all over the Northeast. After helping these partners perfect their technology offerings for their students, we’re always thrilled to assist them in other ways, too!