There are so many different web tools and learning management systems and it’s really all about figuring out what works in your situation and being able to get into a routine. So, for this week’s Rising Resources post, we thought we’d explore a tool that can help teachers save some time and maximize planning. Keep reading to learn more about
You really do not realize just how small classrooms actually are until you try to successfully place 25 students within them and keep every single one of them six feet from each other. This has even led some teachers to suggest limiting class sizes, which might sound promising in theory since there are definitely some children who have opted to
As a science teacher, Carla has made use of the STEM framework when it comes to instruction in the classroom. Instead of having her students write a written report on a bridge found somewhere in the world, for example, she found it more engaging to have students use a blueprint and build the bridge that they are researching themselves.
Both STEAM tools combine various elements of engineering and coding in what they offer to students. These robots are buildable, too, which enables students to explore engineering as they work to figure out how to build the bots correctly. Once they’re built, children can work on programming them whether they’re at home or in the classroom.
Under ordinary conditions, 3D printing is among the most popular avenues for technology teachers to take advantage of all of the advances in STEAM instructional tools. By combining both physical and digital construction, 3D printing helps students think like an engineer, solve pressing problems in a very unique way, collaborate with classmates, and a lot more.
We are pleased to announce we’ve awarded our tech grant for October to Josh Jennings, who’s a high school teacher in the Florence County School District 3! Josh helps head up their Panther CODE (Creating Opportunities for Developing Engineers) program after school, which was established to give some underrepresented students more exposure to STEM.
When it first showed up on the education scene a few years ago, the micro:bit became an instant favorite among STEAM teachers around the world thanks to its pocket-sized portability and simplicity when it came to teaching coding. Now the micro:bit V2 is ready to make its own impact on STEAM education.
With the 3D Build & Play, students can feed filament into the slot in the back of the device, which is shaped similarly to an electric drill. Once the strand of filament is in place, they can start cranking the lever to work it through the inside and get it ready to mold in their invention as they develop creativity
From the development of our hybrid and remote offerings to exploration of new virtual coding platforms, we’ve learned a whole lot about how we can adapt STEAM learning in this new age. We now have one more offering to tell you about—a brand new Learning Everywhere kit that members of our team helped develop in a partnership with the pros
We can now offer the next best thing in the Google Expeditions’ AR/VR Classroom Kits! Designed to augment classroom instruction with high-end performance, the nine AR/VR kits help teachers guide students through all kinds of engaging lessons. They’re powered by the Magellan teacher tablet and include Homido viewers, student devices, and more.