Andy Larmand

  1. Promoting STEM Diversity And Why It's Important

    Promoting STEM Diversity And Why It's Important
    Whether it’s within today’s business world, the tech world, the educational world, or in the STEAM world, celebrating diversity and inclusion should be the norm. If we have collectively learned anything within the last handful of years, however, it’s that this isn’t universal. In our contemporary STEM and tech jobs, particularly, we still lack true racial, gender, and ethnic diversity.
  2. Eduporium Weekly | Why Are Makerspaces Important?

    Eduporium Weekly | Why Are Makerspaces Important?
    It’s a broad question and one that will elicit different answers from different people. There are lots of reasons as to why K–12 makerspace experiences provide everyone from kids to experienced manufacturers with excitement, value, and intrigue. And, although the reasoning behind why makerspaces are important are extensive, they usually tie back to a particular mission.
  3. Rising Resources | Learn Coding With RepLit

    Rising Resources | Learn Coding With RepLit
    Students can access the RepLit coding platform directly from the browsers they prefer. It is free, intuitive, and helps unlock collaborative programming projects in real time. With efficiency a top priority, there’s no setup process required to use RepLit and all students need is a computer or laptop along with an Internet connection to start exploring real text coding.
  4. Eduporium Weekly | Coding Tools For Each Grade Level

    Eduporium Weekly | Coding Tools For Each Grade Level
    From kindergarten through high school, coding helps all students develop real-world hard and soft skills—even if they are not planning on pursuing a computer science career. Plus, getting started isn’t intimidating either and, in fact, introducing programming often involves some extremely simple CS tools in kindergarten before working in those with more STEM possibilities.
  5. Using The Owl Labs Meeting Owl 3 And Meeting HQ

    Using The Owl Labs Meeting Owl 3 And Meeting HQ
    The Owl Labs team originally developed their 360-degree cameras and the software for use outside education—typically for corporate settings. As the pandemic and remote and hybrid learning set in, however, this tech quickly helped to redefine how kids accessed instruction. Jump to today and their virtual meeting tools continue to positively impact student engagement.
  6. 9 STEM Tools For CTE Classes In High School

    9 STEM Tools For CTE Classes In High School
    Almost every student today has their own unique passions, different levels of excitement for some academic subjects, and evolving preferences when it comes to studying from just books, learning from hands-on experiences, attending college, or entering the workforce. Thankfully, with all these new options, education leaders have actively updated school CTE offerings.
  7. Eduporium's Webinar On Using Strawbees In STEAM And SEL

    Eduporium's Webinar On Using Strawbees In STEAM And SEL
    Access the full replay of our webinar with the Strawbees team, including all the noteworthy nuggets we shared about the versatile Strawbees invention kits, STEAM learning, and SEL. You’ll also learn about using the Strawbees hardware and content in SEL lessons, providing building materials for each student, and navigating Strawbees Classroom to extend STEAM projects.
  8. Rising Resources | Kahoot! And Game-Based Learning

    Rising Resources | Kahoot! And Game-Based Learning
    Kahoot! is an online review platform that helps teachers make learning fun, engaging, and shareable through games. It was created with the principles of social play and learning as a main goal by helping educators create and inspire inclusive environments in which students can collaborate with each other and get genuinely excited about learning. Read on to learn more!
  9. Teaching Python Coding Starting In Elementary School

    Teaching Python Coding Starting In Elementary School
    Python is an open language that’s perfect for both first-time programmers and students who have experience, empowering them to broaden their CS knowledge and abilities. It’s completely text-based and often described as a general-purpose language that’s used primarily in web development, app generation, scientific computing, and in creating graphical interfaces.
  10. Eduporium Experiment | Bee-Bot Robot

    Eduporium Experiment | Bee-Bot Robot
    To use the Bee–Bot See & Say model with a device, kids can download the Bee–Bot app from the app store. It’s available for iOS devices (iPhone and iPad) and Android devices, offering them the chance to bolster new coding skills while playing games. Most importantly, it creates a stepping stone to the next level of coding with the Bee–Bot